Religion in Moryr

Religion in Moryr has changed over the centuries although six patron gods are known to be the primary deities of the world and its magics.

Tycho
The god of luck and chance. Patron god of gamblers and lost causes. He is represented symbolically as a dodecahedron.

Moira
The goddess of fate. Patron goddess of travelers and gravediggers. She is represented as a celtic knot with a broken link.

Nyx
Goddess of death and peace. Commonly believed to be the moon herself. Patron goddes of the Lunar Republic. She is represented as a crescent moon.

Lila
See Lilanism

Goddess of growth and war. Commonly believed to be the sun herself. Patron goddess of the Empire of the Sun. She is represented as a zia.

Silva
God of nature and weather, patron god of midwives and farmers. Silva is believed to take the form of a fawn. He is represented by a horn.

Nerva
God of wit and invention. Patron god of inventors and frauds. He is represented by an arrow.

The Nervan religion is different from its other patron-god counterparts. For one, the religion seems to have no prayer or ceremony. For two, there seems to be no form of active recruitment. The religion acts more like an educational institution, establishing and operating schools, museums, and libraries across the Empire of the Sun. New members arrive voluntarily and cite their academic or occupational pursuit as the reason for their faith.

Alternative Religions
It is rumored that other gods exist, on a plane 90 ° to the celestial plane, which are far less human than the patron gods. The Sleeper, the King, and the Fisherman are all euphemisms employed when discussing these beings in hushed tones. Actual information is nearly impossible to come by, as knowledge about them (much less their actual worship) may give them power in our plane, something that no government has any interest in. The last time an extra-planar gate was successfully opened, the dark lord came out. As such, both the Republic and the Kingdom have intelligence agencies dedicated to suppressing all information and discussion of these entities, both true and false (and the agencies themselves don’t know which is which, as knowing would defeat the purpose).

The agencies also take a keen and excessively negative interest in drugs, spells, and magical items involved in planar travel.

Goblin Religion
Then there are the goblins, who have a concept known as the Well of Souls that seems to exist alongside their commitments to the traditional deities. They’re extremely reluctant to talk about it, and it’s not abundantly clear whether the Well is a deity or, in fact, real.